![]() ![]() 3.0 performance, there are some nice improvements especially when it comes to the NVIDIA GPU performance. More to come soon and you can see how your own Blender 3.0 performance compares to these results by installing the Phoronix Test Suite and running phoronix-test-suite benchmark blender-3.0.0 for your own fully-automated, side-by-side benchmark comparison. While not the focus of today's article, you can see many CPU reference figures via the test profile page. , assignors to Benchmark Structural Ceramics Corporation. Blender Benchmark has been downloaded 10,640 times so far. The OpenCL support was removed as part of the "Cycles X" work and thus for now Linux users will have either just CPU-based rendering or NVIDIA support.įor those interested in the CPU-based Blender 3.0 performance, I have been testing the new release out on many different systems. Blender Benchmark is available for multiple platforms (Windows/macOS/Linux). As such on Linux right now with Blender 3.0 the only form of GPU acceleration is using the NVIDIA proprietary driver stack with Blender's CUDA or OptiX back-ends. Faster Render: Uses settings to render faster at the cost of higher memory consumption. There are several presets available to help choose between different trade offs: Default: Balances memory saving and faster rendering settings. Unfortunately, the AMD HIP support for Blender on Linux didn't make the v3.0 cut but is being targeted for Blender 3.1 next year. Properties that affect render speeds or memory consumption. Today's article is focusing on the NVIDIA GPU render performance with Blender 3.0. ![]() Since then I have been very busy putting Blender 3.0 through its paces with a lot of performance benchmarking across various CPUs and GPUs. Last week marked the debut of the highly anticipated Blender 3.0 open-source 3D modeling software. ![]()
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